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Time Constraints

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I think adding a time constraint to Crying suns would cool, that would affect gameplay heavily, Like Faster Than Light.

This is just an idea, maybe experiment with it, and I'm wondering if you guys ever thought of this before.

and why you didn't add it. 



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Very good idea!

Wait... but we DID implement a time constraint mechanism... And it seems like it was a total failure since very few people understood/noticed it.

Joke aside, we had the rework of this part in our pipes for a long time now, and we already made a big part of it this week. It's way clearer now.


You will be able to get your hands on it in the next beta release in a week or so. We did lot of understanding/readability work, we hope you will like it  ?


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